Search found 101 matches

by DaMarkov
2019-03-14, 13:19
Forum: Z Open Source
Topic: Something new
Replies: 12
Views: 202

Re: Something new.

droids would be faster produced from factories, runs faster, short range melee (uses shoot animation at the moment when in contact), fast kill, overthrows vehicle drivers easily and can occiby opponent vehicle after that. Basically fast moving throw units in bigger squad? How about the zombies expl...
by DaMarkov
2019-03-14, 13:15
Forum: Z for Android
Topic: Z for iOS
Replies: 0
Views: 23

Re: Z for iOS

You mean the GOG version (port) of Z. That should work under iOS. I have no tested it personally, but judging from what people in this forum and on YouTube say it should work. I don't know if the iPod touch 5th generation is powerful enough to run the app. I would think there is some apple policy so...
by DaMarkov
2019-03-14, 12:45
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

Something that bugged me, the Heavy's turret and chassis are incorrectly aligned in Zod Engine. The turret seems to always be on the back, when it was originally closer to the front. You have very good eyes! I never noticed that! It's actually quite hard to align everything correctly (I don't know ...
by DaMarkov
2019-03-14, 12:30
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

In the options menu (yellow menu) have "start in fullscreen" disabled. Save options. Close program. Open program. Press ALT+Return to switch to fullscreen. Test if you still have the blackscreen bug. Checkbox "Start in fullscreen" disabled and using ALT+ENTER solved the bug for me (on Win10 laptop,...
by DaMarkov
2019-03-11, 23:18
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

@APC: Could you test the following for me? In the options menu (yellow menu) have "start in fullscreen" disabled. Save options. Close program. Open program. Press ALT+Return to switch to fullscreen. Test if you still have the blackscreen bug. (There are two different code paths: for fullscreen on st...
by DaMarkov
2019-03-11, 12:59
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

http://zzone.lewe.com/forum/viewtopic.php?f=5&t=10551&p=26483#p26483 I am aware of this thread. I though for a moment Ballwin might have animation and sprites for the turret of the firetruck. Since the firetruck has wheels I guess there should be two frames of animation like the jeep. Also we would...
by DaMarkov
2019-03-10, 15:18
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

BallWin wrote:
2019-03-08, 16:37
By the way, you can still connect the notorious fire truck.
Do you have sprites for the fire truck??

Tiled editor looks good. You have my full support regarding higher texture resolution and changing the file format to support your ideas for tile brightness, elevation and so on!
by DaMarkov
2019-03-09, 21:13
Forum: Z Open Source
Topic: Something new
Replies: 12
Views: 202

Re: Something new.

Right now I'm making a prototype for the basic elements of the level map (tiles). The inclusion of new properties will open up great possibilities. At the moment this includes: // ** the properties of the tile // ------------------------------------------------- bool _H_mirror_property{true}; //hor...
by DaMarkov
2019-03-09, 00:23
Forum: Z Open Source
Topic: Something new
Replies: 12
Views: 202

Re: Something new.

droids would be faster produced from factories, runs faster, short range melee (uses shoot animation at the moment when in contact), fast kill, overthrows vehicle drivers easily and can occiby opponent vehicle after that. Basically fast moving throw units in bigger squad? How about the zombies expl...
by DaMarkov
2019-03-08, 08:22
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

I have downloaded SDL2 2.0.9 and SDL2_mixer 2.0.4. Everything works now! Quick questions though: I need to set: Mix_OpenAudio(11025, AUDIO_U8, 1, 4096); for your decoder, but I also have sounds that require: Mix_OpenAudio(22050, AUDIO_S16, 1, 4096); Is there a good way to change the audio format in ...
by DaMarkov
2019-03-07, 14:34
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

OK, you definitely linking to SDL_mixer2. Maybe my version of SDL2 is old and has a bug.
I will redownload SDL2 and compile again.
Are you compiling to 32 bit or 64 bit?
by DaMarkov
2019-03-07, 14:30
Forum: Z Open Source
Topic: Something new
Replies: 12
Views: 202

Re: Something new.

This looks interesting. It really is!! The video is kinda bad, its really fun with more units. Also the framerate of the video is bad. Playing the game and recording at the same time really slows my machine down. After the next version I will focus more on the Linux port, so you can also enjoy this.
by DaMarkov
2019-03-07, 11:17
Forum: Z Open Source
Topic: Something new
Replies: 12
Views: 202

Re: Something new.

Last night I tested some code to simulate fog of war. If an enemy unit is close to unit the player controls the unit becomes visible and if not the unit goes invisible. Quite simple code. At the beginning I was very skeptical. I thought Z is not really designed around the idea of fog of war. And pla...
by DaMarkov
2019-03-07, 01:59
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

This code works fine in SDL 1.2 but the audio is corrupted in SDL2. I installed SDL2 and copied the code from jv_decoder_bug.cpp. My version https://github.com/BallWin/Qt_ZodEngine/blob/master/Test/sdl2_bag_wav.cpp works without problems. Sound plays. Interesting ... When copying the code found a n...
by DaMarkov
2019-03-05, 23:27
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 194
Views: 5296

Re: ZED Online - a fork of the Zod Engine

Ok.. I did everything you asked. Maybe a little more though... Added parameters to the command line. You can set the decoded video file, set the task to save files, etc. https://github.com/BallWin/Qt_ZodEngine/blob/master/Utils/decoder_JV/readme.txt Important point - you can set the desired FPS. Th...