Search found 62 matches

by APC
2019-03-25, 18:51
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

Thank you for explanation. About the structure of Zod Engine map and about the C++ code I know 90% less as you, so I am not able to estimate the most optimal solution to increase the resolution of the game. Three months since my discovery of existence Zod Engine I consider it always magnificent play...
by APC
2019-03-22, 21:19
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

The human eye will notice a repetition of the picture much more often on the map with a higher resolution. Therefore, if you increase the resolution 2 times and the tiles with different versions of the same surface will also need 2 times more. Isn't it more simple solution to preserve the original ...
by APC
2019-03-20, 10:04
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

Astonishing analysis around map editor BallWin.
Do you want to add new tiles types to the game? I though your aim is only to make higher resolution of existing tiles-types.
by APC
2019-03-16, 22:44
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

Bug where tank again crosses water. Desert 2vs2 MP map. https://drive.google.com/open?id=1mujYvkS_NNatLLq3rpEWeLnTeLVD4EzH On DaMarkov online server I experienced also 2 parallel mouse cursors. In some areas of screen they were less distant to each other as in other areas. Both cursors were red, but...
by APC
2019-03-15, 17:41
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

DaMarkov you alligned the turret to the middle of chassis. I think SteelGhost complained the turret should be in the front part of chassis instead of back part of chassis. It should remind more T34 tank as Nashron tank-killer.
by APC
2019-03-14, 18:55
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

DaMarkov, in v0.1.5 the main menu checkbox "Start in fullscreen" will work the same way as ALT+ENTER? The "direct copy" mode saved in main menu will switch the native Windows display resolution to ZED Online specified resolution and switch back after end of the game and arrival to the main menu? Wit...
by APC
2019-03-12, 23:21
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

In the options menu (yellow menu) have "start in fullscreen" disabled. Save options. Close program. Open program. Press ALT+Return to switch to fullscreen. Test if you still have the blackscreen bug. Checkbox "Start in fullscreen" disabled and using ALT+ENTER solved the bug for me (on Win10 laptop,...
by APC
2019-03-05, 20:09
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

SHIFT waypoints: I didn't change anything. What doesn't work? More importantly: If you fix all the graphics settings and don't press F5 and F8 during gameplay do you still have the blackscreen bug? Also in case I make settings in the yellow main manu, the fullscreen checkbox is activated, save sett...
by APC
2019-03-04, 22:31
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

Da Markov, unfortunately the v.0.1.4 works on my laptop in sense of graphic modes worse as v0.1.3. The fullscreen is completely confused. Also when I set 1024x768 resolution in Win10 the F5/F8 switching makes troubles and ALT+TAB is needed. In fullscreen resolution also SHIFT waypoints doesn't work....
by APC
2019-02-26, 18:59
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

I prefer your highlighted stars. About ALT/CTRL+move, it works in ZOD Engine and especially the ALT+move is powerful to withdraw from combat and inflict high casualties during retreat. But during micromanagement of one combat you neglect overall strategy and distribution of units. If you are supress...
by APC
2019-02-25, 23:49
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

Really fun that your tower defense minigame :D . They are walking like lemmings for death. The CTRL+click (attack move) would be helpful in this case. You are right, I made test and the ALT+click doesn't make forced-move in ZED Online. My problem is solved that way. According to your wiki also CTRL+...
by APC
2019-02-25, 14:33
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

DaMarkov - in yeallow main menu in case the settings is: Start in fullscreen, scaling direct copy, renderer software SDL2 ... could you please switch resolution in Windows to the resolution set in settings? (640x480, 800x600, 1024x768). Then after match finished during transition back to main menu s...
by APC
2019-02-24, 16:01
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

Not only did the Missile Gun need a slight buff, the one you're given in Level 20 has broken AI, I swear. Today it got killed by 1 Sniper, not as in 1 unit of Snipers, ONE individual Sniper! (DOS version) In ZOD Engine the only viable way to kill Missile Gun is the MLR or Howitzer (when Missile gun...
by APC
2019-02-23, 22:33
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

Ballwin, DaMarkov - thank you for the advices about compilation the source code. I gave it up, because I failed to compile also another game. My last successful compilation of something in C was 20 years ago and the procedure was just to push some button, when code was debugged. Nowadays it is too c...
by APC
2019-02-22, 13:02
Forum: Z Open Source
Topic: ZED Online - a fork of the Zod Engine
Replies: 208
Views: 8375

Re: ZED Online - a fork of the Zod Engine

I use Win10. I tried to compile ZOD Engine source code to EXE file using MinGW compiler. I set path in environment variables to "../mingw/bin". I renamed mingw-make32.exe to make.exe. The makefile is included in the sourcecode directory. Here is result of my "make" command in the command prompt. com...