Search found 53 matches

by Parlamenter
2005-07-22, 14:30
Forum: Z Mods
Topic: Decrypting
Replies: 16
Views: 12047

How?
by Parlamenter
2005-07-22, 14:27
Forum: Z and Z95 FAQ and Support
Topic: This file can help you to start Z in none-DOS environment
Replies: 12
Views: 7320

Copy all text, end it by newline and try winzip: http://www.winzip.com/downwz.htm

:roll:
by Parlamenter
2005-07-22, 12:10
Forum: Z and Z95 FAQ and Support
Topic: This file can help you to start Z in none-DOS environment
Replies: 12
Views: 7320

It is a mime file.
Save text to file with name "Z-COOL.b64" and unpack by mime-decoder or ... Total Commander for example :)
by Parlamenter
2005-07-22, 12:02
Forum: Z Mods
Topic: Decrypting
Replies: 16
Views: 12047

BERSERK3R wrote: I don't see anything when pressing ctrl+w when playing, or should I do it in the menu?
In the Z(DOS) 1 col of 4 rows is showing.

PAC files are the Thing :-)
They keep LBM files which is more complex foormated.
by Parlamenter
2005-07-22, 08:03
Forum: Z and Z95 FAQ and Support
Topic: This file can help you to start Z in none-DOS environment
Replies: 12
Views: 7320

This file can help you to start Z in none-DOS environment

MIME-Version: 1.0 Content-Type: application/octet-stream; name="Z-COOL.EXE" Content-Transfer-Encoding: base64 Content-Disposition: attachment; filename="Z-COOL.EXE" TVpBAQQAAAACAHAA//+FAVABAAABAAAAHAAAAFdXUCASuG4AjMoD0IzJgcFmAFG5BABRBga7/wBT jNOD6xlTsUP8UYzVvjEAM/9NjsWO2kqxCPOlSHnujt0OBzP/vhAAyxED/L...
by Parlamenter
2005-07-22, 07:52
Forum: Z Mods
Topic: Decrypting
Replies: 16
Views: 12047

In game press Ctrl+W What doses this numbers mean anybody know? :) And an addition ... maybe old file version (unchecked): // --[DOOR.PAC]-- file_name: DOOR.PAC sizeof(DOOR.PAC): 77 958 bytes 0x00: ubyte[4] magic_number = 0x00000000; -0x03: ubyte[4] file_id = "JMP2"; -0x07: uint files_in_peackage = ...
by Parlamenter
2005-07-22, 07:37
Forum: Z Mods
Topic: Decrypting
Replies: 16
Views: 12047

The File :-)

// --[LEVELS.DAT]-- // D Programming Language - http://digitalmars.com/d/index.html module z.dat.levels; typedef char[13] file_name = "filename.ext\0" enum terrain : ubyte { Desert = 0x00; Arctic = 0x01; City = 0x02; Volcanic = 0x03; Jungle = 0x04; } static assert(terrain.sizeof == ubyte.sizeof); s...
by Parlamenter
2005-07-21, 10:41
Forum: Z Mods
Topic: Decrypting
Replies: 16
Views: 12047

I'm again with you!
After a strip of problems I have returned to reengineering Zed. After crash of a disk has survived only one file, but the most important. It is good. :lol: