Z multiplayer coop

Place gaming and strategy issues for the original "Z" and the Expansion Kit "Z95" here.

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Jarzka

Z multiplayer coop

Post by Jarzka » 2009-08-19, 19:41

Is it possible to play Z with a friend against computer? (2 humans vs. 2 CPUs)
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Didodeman
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Re: Z multiplayer coop

Post by Didodeman » 2009-11-13, 22:56

I would like to know this as well, or even 1 human against 4 CPUs? if not is there a way to make a patch to do this?
Meeky
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Re: Z multiplayer coop

Post by Meeky » 2009-11-14, 07:44

Didodeman wrote:I would like to know this as well, or even 1 human against 4 CPUs? if not is there a way to make a patch to do this?
No, guys there are too many lines in the code similar to this:

Code: Select all

if (!multiplayer && unitTeam == BLUE) ...
Better, wait until I can show my Z-remake in XNA, it will look exactly as original game and you can play with it original Z levels including multiplayer :wink:
WinZMod - mod for playing Z with high screen resolution
ZEdMod - ZEditor mod allowing to edit single player levels
ZGFX - Utility for extracting Z graphic
ZStats - Small utility for fine-tuning unit statistics
Z-Remake - XNA project on 2D IceCream Engine
Daniel-T
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Re: Z multiplayer coop

Post by Daniel-T » 2010-01-03, 16:02

and where is it? where can i get it or play it?
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FreakNigh
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Re: Z multiplayer coop

Post by FreakNigh » 2010-01-04, 00:38

We're working on it now. Check up in Z Open Source forum for updates. Don't expect a playable clone soon but you might see things worth playing around with in the next couple of weeks if we keep working everyday...
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