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Re: Your ideas about a sequel

Posted: 2008-03-11, 07:09
by kimocn
i think enemy's AI is a foremost key.

why does you love this game?
why does you like play with human better then computer?

So, i wish some company can base Z95 do a new Z.
1. enhance computer's AI
2. make a mapediter like WarscrafeIII(it has a strong AI edit, for example:map name "ORC 3C AI",the enemy very smart,map creater make a detailed set,if someting happend,then do this,else do that, etc.)
3. make a big internet ZONE(multiplayer server), allow player x Vs x, and allow player become audience to join
4. advertisement tools, that's means,the game can be easy record, easy repaly.

OK, Company only need to do this, and fans can creat a lot of map, a lot of mod, smartest AI....

sigh.... I'm not sure, everybody can understand my topic.
Sorry about my awful engligh skill.

Re: Your ideas about a sequel

Posted: 2008-03-11, 10:08
by BallWin
kimocn wrote:i think enemy's AI is a foremost key.

why does you love this game?
why does you like play with human better then computer?

So, i wish some company can base Z95 do a new Z.
1. enhance computer's AI
Disputable statement :)

Re: Your ideas about a sequel

Posted: 2008-09-07, 04:44
by c1b3rz
a better in-game interface would be really really nice.

Re: Your ideas about a sequel

Posted: 2017-10-04, 05:57
by wanzer
id like a new Z game but with the original 2D vehicles turned into 3D
they are so iconic
and GPU friendly
I do need to redo the medium tanks texture..