hey a question...

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Èlèhonor
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hey a question...

Post by Èlèhonor » 2009-12-29, 13:29

I tried but I could not find. THERE are possible to change the maximum amount (50) robots in solo mode?


( sorry my english is very bad i am french :) )
Meeky
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Re: hey a question...

Post by Meeky » 2009-12-29, 22:37

Èlèhonor wrote:I tried but I could not find. THERE are possible to change the maximum amount (50) robots in solo mode?


( sorry my english is very bad i am french :) )
Hi, Èlèhonor!
Actually you can do it! :roll:
For any level you want change maximum number of units you need to edit the last byte in CPUPLR**.DAT file that resides in the folder with level files. By default the last byte is 32, which in hexadecimal notation means 50. :cheers:
WinZMod - mod for playing Z with high screen resolution
ZEdMod - ZEditor mod allowing to edit single player levels
ZGFX - Utility for extracting Z graphic
ZStats - Small utility for fine-tuning unit statistics
Z-Remake - XNA project on 2D IceCream Engine
Èlèhonor
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Re: hey a question...

Post by Èlèhonor » 2009-12-29, 23:44

oky but...
why in mutliplayer the max is very hight...

i test the "32) hexa i do FF, it is the max? or are there another?
Meeky
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Re: hey a question...

Post by Meeky » 2009-12-30, 08:47

Èlèhonor wrote:oky but...
why in mutliplayer the max is very hight...

i test the "32) hexa i do FF, it is the max? or are there another?
In multiplayer maximum number is 99 and that value is hardcoded in the game. Yes, 0xFF is a max.
WinZMod - mod for playing Z with high screen resolution
ZEdMod - ZEditor mod allowing to edit single player levels
ZGFX - Utility for extracting Z graphic
ZStats - Small utility for fine-tuning unit statistics
Z-Remake - XNA project on 2D IceCream Engine
Èlèhonor
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Re: hey a question...

Post by Èlèhonor » 2009-12-30, 18:50

thx Meeky :)

a last question:p

for change the max canon (4) on one territories it is possible? or no?
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