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Re: Z sprites ripped

Posted: 2008-02-24, 20:25
by Eastwind
thank Immo for this contribution , it s really great ..

Howewer I haven't seen car ?

Re: Z sprites ripped

Posted: 2009-01-27, 18:59
by Antares
Wow, for the first time I see this thread. I started to deal with the sprites, as is their already ripped. I can see that the program written in BASIC, but where you can download it?

Re: Z sprites ripped

Posted: 2009-01-27, 19:04
by Bugsy^HDS
Antares wrote:... but where you can download it?
OMG...
HERE IT IS!!!
http://zzone.lewe.com/index.php?option= ... &Itemid=65

Re: Z sprites ripped

Posted: 2009-05-30, 09:25
by Meeky
Well, the sprites are the most valuable game asset and they shouldn't be used only as somebody's avatar.
In the game there are over 7000 sprites and that's astonishing number! But with the help of internal knowledge of the game which I gained while reverse engineering the game, we could use them in Z-remake.
Let's have a look at medium tank. It has images for hull, tower, turret and hatch for every 8 possible directions, with the exeption for the hull - for each direction there are 3 images to animate tracks movement.
So combining those parts we get what we used to see:
Image