Z remake (on XNA 2D IceCream Engine)

Discussions, requests and appeals to lay open the Z source code

Moderator: Brad

goblin
Pyro
Pyro
Posts: 29
Joined: 2009-04-06, 02:14
Are you a spam bot?: No

Re: Z remake (on XNA 2D IceCream Engine)

Postby goblin » 2010-02-27, 00:26

Will check out (hopefully start helping with) the project soon.

Very busy week lots of travel and meetings.
goblin
Pyro
Pyro
Posts: 29
Joined: 2009-04-06, 02:14
Are you a spam bot?: No

Re: Z remake (on XNA 2D IceCream Engine)

Postby goblin » 2010-03-04, 03:44

Hi Meeky,

So I need to install z95?
"Could not find a part of the path 'C:\Program Files\Bitmap Brothers\Z\winz.exe'."

Why is it dependent on an old Z install? (My old copy of Z is somewhere at my parents place)
Meeky
Captain
Captain
Posts: 137
Joined: 2009-02-05, 11:18
Location: Russia

Re: Z remake (on XNA 2D IceCream Engine)

Postby Meeky » 2010-03-04, 21:53

Oh, completely forgot about it, it's my fault. Surely, you don't have to!
BB had a very nasty habit of putting configuration data not in a separate file, but in the executable itself - that is the case with start unit coordinates for the red team in single play missions, with terrain objects definitions and such.
Now I've just ripped-off objects definitions out of winz.exe, so check your e-mail :D
WinZMod - mod for playing Z with high screen resolution
ZEdMod - ZEditor mod allowing to edit single player levels
ZGFX - Utility for extracting Z graphic
ZStats - Small utility for fine-tuning unit statistics
Z-Remake - XNA project on 2D IceCream Engine
ZloveZ
Pyro
Pyro
Posts: 25
Joined: 2010-01-26, 14:54
Are you a spam bot?: No

Re: Z remake (on XNA 2D IceCream Engine)

Postby ZloveZ » 2010-03-25, 05:22

Hows the project coming?? I have been wondering which of the two Open Source projects will be finished first.
Meeky
Captain
Captain
Posts: 137
Joined: 2009-02-05, 11:18
Location: Russia

Re: Z remake (on XNA 2D IceCream Engine)

Postby Meeky » 2010-03-25, 07:43

ZloveZ wrote:Hows the project coming?? I have been wondering which of the two Open Source projects will be finished first.
I'm not gonna vie (and never meant it), Mike is no rival for me. Now my project is on hold for lack of time, while he puts much efforts and zeal in his project, so naturally he's gonna be first :D
WinZMod - mod for playing Z with high screen resolution
ZEdMod - ZEditor mod allowing to edit single player levels
ZGFX - Utility for extracting Z graphic
ZStats - Small utility for fine-tuning unit statistics
Z-Remake - XNA project on 2D IceCream Engine
garruz666
Laser
Laser
Posts: 31
Joined: 2009-09-06, 19:12
Are you a spam bot?: No

Re: Z remake (on XNA 2D IceCream Engine)

Postby garruz666 » 2010-04-03, 19:24

which is the difference between the original game and the remake are u doing?? i was youtube´s video and they look the same :P
AxXxB
Pyro
Pyro
Posts: 20
Joined: 2007-01-25, 22:02
Location: Russia
Contact:

Re: Z remake (on XNA 2D IceCream Engine)

Postby AxXxB » 2010-07-05, 18:37

garruz666, in the absense of bugs, for example)
I'm just Grunt!
Zman
Psycho
Psycho
Posts: 4
Joined: 2008-09-22, 14:01

Re: Z remake (on XNA 2D IceCream Engine)

Postby Zman » 2010-09-23, 13:02

I realy want to join to this project
I know DOT NET, C#, XNA, and XEN, and I have a very big desire to developing "Z remake".
Take me to this project, please... :roll:

Who is online

Users browsing this forum: No registered users and 2 guests