
Just like the most of you, I've played Z a lot in the old day's. I was rather disappointed to find out Z isn't quite working on a modern desktop PC. Emulation via VMWare wasn't really cool because the sound stuttered and it's a lot of hassle. Z for DOS isn't Z95 of course and the version I found on the net lacks the movies

After a lot of searching (including ZZone) I had to conclude there was no other solution but to try to get the game running myself. Well, the last few day's I've been digging deep in the Windows API, messing around with Assemblers and debuggers and doing some C++. I'm proud to present you the result:
Z95forXP!
It basically is an installation package which contains a game loader, a kernel32.dll substitute and a file copy program. I've been able to fully automate the installation of Z95 under Windows XP and to get it running without whining about a the CD not being found (you do need the CD to play though, it's not a no-cd crack) and whining about 'Instructions not being allowed'.
I'll be documenting my findings of the last few day's for the people who're interested in Z95 in particular, of just game debugging, assembler, c++, memory hacking and windows api related stuff.
I've tested the installer on a few systems and it seems to be working fine, but I have no way of telling whether it'll work on any system.
Feel free to download z95forXP here:
http://www.vereyon.nl/files/z95forXP_by ... NL_1.1.msi
Older versions:
http://www.vereyon.nl/files/z95forXP_by_YoMommaNL.msi
Comments are more than welcome!