Tag: Player Guide

Commander Zod Units

Robots

Icon
Unit
Strength
Vulnerable to

Grunt
Distracting enemy fire
Everything

Psycho
Sniping Jeep drivers
Tanks

Tough
Attacking Snipers; Good in APCs
Jeeps

Sniper
Sniping Gatling gunners and vehicle drivers; Capturing vehicles due to high intelligence
Toughs

Pyro
Attacking slow vehicles, buildings & bridges; Good in APCs
Jeeps & Light Tanks


Commander Zod Combat

Combat

Sending an additional unit into a combat will enhance your chances of winning. E.g. sending even just a unit of Grunts in with a medium tank to attack an opposition medium tank will draw his fire or even confuse your opponent and will increase you chance of victory considerably.
When you use multiple units as described……


Commander Zod Mistakes and Control

Common Mistakes

Rushing across the map to capture territories: Capturing territories in the computers half of the battlefield at the beginning of the game may give the player the initial advantage, but this is unlikely to be a winning strategy as the players units will be spread to thinly over the battlefield.
Sending units into attack without……


Commander Zod Basic Strategy

Basic Strategy

In Z the computer player does not play a pre-set strategy but reacts in real-time to the decisions that the player makes. Therefore it is not possible to define a sequence of orders for each level which will guarantee winning a battle. However there is a basic strategy that should be employed which will……


Commander Zod Single Player Guide

Introduction

This Commander Zod Single Player Guide was written by the Bitmap Brothers in September 1996. It is the original text but still valid of course even for the recently re-released versions of the game for Android and Windows. You are still playing the same game, still facing……